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Undying Features
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The EALA development team definitely took an already great game engine (the Unreal Tournament engine, licensed from Epic Games) and poured a ton more cool stuff in. Take a look at a partial list of some of the things they added.
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Standing Stones' List of Undying Technical Features
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- based on Epic Games' Unreal Tournament engine
- Real shadows
- Gouraud-shading for world geometry
- Skeletal animation system (moving lips, models that can morph)
- Powerful in-game cutscene engine
- Particle System
- Rain
- Snow
- Journal and objective system
- almost 30 unique player death sequences
- Support for textures with Alpha channels
- Streaming audio support
- Bloody footprint decals
- includes full editing tools
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